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in-a-nutshell

In a Nutshell: Design of OpenGL

6 minute read

This post will talk about the design of OpenGL as an API. It will go over OpenGL’s syntax including function naming conventions and explain the reasoning beh...

In a Nutshell: History of OpenGL

7 minute read

This blog post will briefly detail the history of OpenGL, a cross-platform graphics API used to create stunning visuals in 2D/3D applications. Before delving...

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graphics

Overview of the Graphics Pipeline

14 minute read

This post will talk about basic concepts of computer graphics. More specifically it will go over the entire graphics pipeline in a conceptual (high) level. ...

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